Current Map Cycle

Propaganda

TD Member
Based on your votes the current map cycle will be:

de_desert_atrocity
cs_office
de_losttemple_pro
de_beroth_beta
de_vertigo
de_scud
de_nuke
de_contra
de_season
de_dust_td
de_train
de_kismayo
de_boston
de_nightfever
ag_egon_world
de_cpl_mills
de_cpl_fire
de_alberta
de_cbble_extended
cs_militia
de_port
de_tides
de_outlaws_rc1
de_chateau
de_aztec
cs_italy
de_dust2
de_scorch
de_piranesi
de_inferno
de_hydrofire
 

Fork Included

TD Admin
now if only there was an algorithm that forced maps not to recycle into the vote for a LONG time..

and have the vote show only 3 maps.

"majority rule" doesnt work when a map wins with 6 votes out of 32 players because there were 5 or 6 maps to choose from
 

Propaganda

TD Member
[quote1241104322=Fork Included]
now if only there was an algorithm that forced maps not to recycle into the vote for a LONG time..

and have the vote show only 3 maps.

"majority rule" doesnt work when a map wins with 6 votes out of 32 players because there were 5 or 6 maps to choose from
[/quote1241104322]

There is actually, all those settings are configurable.
 

Shortbus

Professional Cocksucker
there should only be 3-5 maps to choose from cause like fork was saying, out of 32 ppl voting for over 8 different maps, the votes are quite scattered.
 
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